Within Temptation | "The Aftermath"

VLE | Virtual Live Experiences with Depence

Gerdon Design – SundaySessions

15th & 16th July 2021

504 Render hours
177 Renders
1,504,671 Png Images
4710 Lighting / Laser / Motion Cues
Production : Set Vexy
Show Director : LD Company & Set Vexy
Designers : Leon Driessen  & Fabian Fisniku
Lighting Programmer : Bart Stofmeel
Lighting Design : Fabian Fisniku
Post Production : Set Vexy
3d Engine : Syncronorm Depence2
Console : ChamSys  MQ500m

 

www.within-temptation.com

With their motto „stay connected”, German-based virtual experience creators VLE have launched their new website alongside a stunning pilot project in form of an interactive live corporate event pitch made with Depence.

VLE aim to produce virtual live events such as meetings, conferences, product presentations, award shows or any kind of interactive corporate event, all within the digital 3D environment of Syncronorm’s show design & visualization software Depence. They offer individually designed virtual stages and studios, a live integration of audiences via additional software tools as well as their own Live-Tools designed for Q&A Sessions, Voting, Quizzes or App integration.

“Working with Depence allows us to visualize realistic 3D worlds fast and effective. The results are very impressive every time and convincing again and again. Syncronorm shine with a good support, they will always lend you an ear for feedback and suggested improvements from the community are valued.”

Niklas Schmitt, VLE, 202

Depence allows VLE to realize their virtual events all live and in real-time, thanks to the powerful rendering capabilities of the Depence engine. With Depence, design possibilities are sheer endless. Combined with a modern workflow, any kind of green screen footage can be integrated via the common NDI protocol. For this reason, VLE offer three different kinds of green screen setups, where moderations, artists, speeches, or any other kind of real-life content can be filmed and easily imported into the virtual 3D world of Depence.

Depence Modules used: Stage + Laser + Animate

More information: https://www.virtual-live-experience.com/

German based stage & lighting design company GERDON used Depence to create their SundaySessions, a virtual product which aimed to figure out the possibilities of virtual productions regarding summer festivals.

“Depence² satisfies with its near photorealistic renderings, not only in regards of light, video and laser, but above all in its virtual scenery. The virtual beach environment was furnished with water and vegetation, which did a great part for the realistic portrayal of the virtual set.” – Marek Papke, Gerdon Design

The virtual environment of the uniquely designed “SundaySession-Beach” was used in a total of 4 live streams with changing light- & video-setups. The shows were rendered & controlled in real time, using Syncronorm’s show design & visualization software Depence. The virtual camera tracking was realized by using the internal DMX-camera & was controlled via a lighting console in real time, nearly without latency.

Silvio Soul Virtual Experience @ Ame Club

Depence² in use to create virtual live experiences

Budget of Honduras

The show is a celebration of the Ame Club's 2 years anniversary. Ame is a club dedicated to electronic music located in Valinhos, São Paulo. It's the younger brother of Laroc Club, also a club dedicated to electronic music.

Due the pandemic of covid 19 and all events canceled, we had to find a nice way of celebrating the 2 years anniversary of the club, so we decided to produce a virtual DJ set. The main idea was to reproduce in maximum detail the original experience of the club, so every detail was made to achieve this. Silvio Soul is one of the founders of the club, and also resident DJ.


All the project was made by 3 people. Me, Pieter den Hartog, took care of all the 3D drawing and construction, and programming and operation of lights, sfx, camera and motors using a GrandMA2. I also created and directed the whole project and edited the final video. Marcela Staffoker made all the video content displayed on the ball behind the DJ and operated the video. Caio Moraes managed the network (we used 7 PCs during live recording) and operated the LED strips. We also recorded the DJ set itself using 2 cameras and a green screen.

Check out the full here:

Full Show

With Live @ Home, Live Legends are planning an impressive series of virtual live events, which are being created with the help of Depence².

After starting to plan & visualize their prestigious projects with Depence² earlier this year, Dutch event designers Live Legends are focusing on a new & creative way to present their show concepts all digital. Due to socio-cultural restrictions, making events happening online is a fine and fresh way to bring show content to audiences at home. With the Live @ Home concept, Live Legends are bringing this idea to life as they try to capture the nature & mood of live experiences on a whole new level.

With Depence², Syncronorm’s powerful & innovative multimedia show design software, Live Legends have found the ideal tool to design impressive 3D-worlds for their future online events. In this way, it is possible to create any kind of stage or event location. Combined with streaming technologies & recording methods, shows even can be moderated by persons in live action, all without an actual stage. The safety to create & watch these events from home thereby grants another bonus. From small conferences, up to award ceremonies or large virtual concerts, in the virtual world anything is possible.

Hereby, Depence² makes it possible to render all kinds of multimedia show elements in real-time, e.g. stage lighting, fountains, laser, special-effects or various animated characters/objects. In this way small & intimate areas as well as vast stadium shows can be created on any scale by using the many different tools Depence² has to offer, for example the extensive 3D world editor.

For more information about LIVE@HOME visit: www.liveathome.online 

Launch of the new mobile app “Budget of Honduras” of the Ministry of Finance

The Secretary of Finance approached us requesting support since they wanted to launch their new APP "Budget of Honduras" which was important to demonstrate to the public its use. For UNICUS it was important to be able to create a stage that could emphasize the launch of the APP in a clear and explicit way; so, a colorful and striking virtual stage was created that gave rise to said launch

For the public could understand the used of this application, the screen of a cellphone was capture in real time during the explanation of its use, after that it was insert into a 3D model that appeared on the virtual stage.

This launch was developed in a 100% virtual Depence² stage transmitted and operated in real time, managing lights, effects, camera management and transmission from Honduras.

Unicus, Abner Yuman
www.unicus.io

Galardon Bantrab 2020

Aurora Music Festival

Tomorrowland 2020

Galardón al Trabajador 2020 by UNICUS

In order to present the winners of the “Galardón al Trabajador 2020” that rewards the work, innovation and entrepreneurship of the Guatemalan worker, they wanted to overcome the limits of its previous events and because it was not allowed to hold face-to-face events, BANTRAB turned to us to create a virtual stage in which they could present all their categories.

The host and the singer Gaby Moreno were recorded in a studio in Los Angeles California, and the presentation of the CEO and president of the bank were recorded in Guatemala.

Our challenge in UNICUS was to create a stage in which the videos of the participants could be combined, as well as the presentation of the award to each of the nominees.

This award was made in a 100% virtual Depence² stage which simulated a theater with spectators, which was transmitted and operated in real time, managing lights, effects, camera management and transmission from Honduras.

An event that brought together many emotions and managed to connect many people in a virtual way.

Unicus, Abner Yuman
www.unicus.io

Aurora Music Festival

We were in charge of the desing and production of Aurora Music Festival, an event that brought together 5 recognized Central American artists connected from Guatemala, Costa Rica and Panamá.This festival was developed in a 100% virtual stage using Depence², transmitted and operated in real time, managing lights, effects, cameras and transmission from Honduras.

Our challenge in UNICUS was to create a virtual experience in which the public could feel immersed in an open environment and could enjoy the music and the show.

We worked for two months on the virtual stage that gave life to the Aurora Music Festival. We love working with companies that are not afraid to trust our ideas and that take full advantage of cutting-edge stage design and technologies.

UNICUS has been one of the first companies in Latin America to venture into virtual festivals.

Unicus, Abner Yuman
www.unicus.io

The world-famous Tomorrowland will happen all digitally in 2020, taking online live stream experiences & crowd-immersion one step further.

Titled “Tomorrowland – Around the World” the innovative & breathtaking festival experience will use latest technologies in 3D design & visualization to create a unique atmosphere & virtual place for its attendees. To transport the exceptional feelings & emotions which are integral parts of the festival experience, the designers have created a whole virtual island with different locations, stages & areas, all with different themes & looks.

We at Syncronorm are more than proud to be a part of this design process as our latest show design & visualization software system Depence² was used alongside latest rendering technologies to create parts of this extraordinary virtual music event. The digital festival will take place on the 25th & 26th of July.

Over 60 of the biggest artists of the world have pre-recorded their performances in 4 green screen studios. The video data was then re-organized and digitally integrated into the breathtaking renderings, done by the Tomorrowland design-team, who has created a huge digital universe, especially conceptualized for this particular cause. The goal: All festival visitors are supposed to experience a most immersive and unprecedented music festival which includes everything such an event would need, e.g. special effects, fireworks, laser shows, a realistic crowd and sound effects. The technologies needed for this project were brought together by the in-house creative team of Tomorrowland in collaboration with several partners. Live video, stage lighting, visuals and effects, feature film and gaming technologies alike were used to create a once-in-a-lifetime event. “Tomorrowland – Around the World” sets out to bridge the gap between the real world and a virtual environment like never seen before.

The 3D stages designed by Tomorrowland are imported [N.B.: into Depence²] and layers of show elements, lights, attributes and environments are added. Depence, a platform that is typically used to visualize show elements such as lighting, lasers, visuals and other effects, is used for most indoor stages where the show elements are key to the performance.

– from: Tomorrowland offers a glimpse into the technological masterpiece of its digital festival (2020)

Together with the team at Syncronorm the designers were able to add volumetric light on the virtual sets of the performing artists. All technical elements of the show itself were programmed by the skilled team which is also responsible for the regular editions of Tomorrowland. The combination of a lively visualization & the iconic stage designs of Tomorrowland result in a most realistic image:

We gratulate all team members of this huge project for their phenomenal technical accomplishments.

Additional facts:

  • Tomorrowland has built 4 different large green screen studios around the world.
  • All cycloramas (or infinitywalls) were 6m or higher, at least 8m wide, and at least 8m in depth.
  • On top of the 6 4K ultra HD cameras, a number of virtual cameras were created per stage, allowing the director to choose up to 38 cameras at the Mainstage.
  • Each stage has its own unique 16 square km surface with 32.000 trees and plants.
  • Over 280.000 virtual people each have their own attributes, such as flags or lights.
  • The digital 3D environment of Tomorrowland Around the World is made up of 10 times more polygons and lights than an average modern computer game.
  • There are more than 750 virtual lamps per stage, all drawn by hand.
  • There is about 300TB of raw video footage.
  • Tens of different render engines (render farm) are working 24/7 to process all the data.

Get your ticket now: https://www.tomorrowland.com/en/around-the-world/