The Depence² rendering engine was specially built to handle the massive requirements of simulating multimedia shows, beeing able to simulate fountains along with stage lighting, lasers, video and special effects in a photorealistic architectural environment. Whether using Depence²'s internal control capabilities or connecting an external console via ArtNET, the realtime pre-visualization posiblities are sheer endless.
In addition to the included timeline-based control solution, Depence² supports common ethernet based protocols like ArtNET and ACN to receive DMX signals of up to 128 universes from external consoles. Bi-directional connections to laser control systems like Pangolin Beyond or LA Sollinger allow a realistic visualization of lasers. Media-Servers like Resolume can be easily connected via the ethernet based broadcasting protocol NDI.
The material system included in the Depence² rendering engine offers many features and texture channels, which are required for physical based rendering. Thereby a material is no longer a simple texture, it is more like a physical representation of a natural surface, usually called “substance”. Hundreds of materials are included in the library and you are also able to import your very own PBR substances and materials from any source. Even build your own by using tools like Substance Designer. Furthermore, Depence² comes with several customizable water shaders to simulate realistic pool, pond or sea water.
With the release of Depence² we have integrated a cloud-based database to instantly provide an always up to date library for our customers. Fixtures, trusses, models and materials will be frequently updated and automatically synchronized with your machine.
Create complex keyframe animations directly within the show timeline and synchronize them to your show. Depence² also supports character bone-animations, which lets characters walk along a spline. Even animate driving cars across a rail-spline, while the AutoDynamics feature will detect movements and automatically rotates wheels according to the movement of the vehicle. You can also create natural camera paths by using different keyframe easing options.
Import your own 3D models created in other software such as Cinema4D, Sketchup, Maya or 3DMax with a single click. Depence² supports most known 3D file exchange formats such as FBX, COLLADA, 3DS, OBJ, SKP and others. 3D models can be imported with different sorting and optimization options. That way it is easy to apply materials or changing single objects after importing them into your workspace.
The 3D Editor of Depence² perfectly copes with a fast workflow. Easily drag models and materials into the 3D world or directly onto 3D splines and arrange them with just a single click. The spline tools are powerful when it comes to the arrangement of fixtures. To create your own shapes without any external 3D program, the software also offers various procedural primitive and nurbs objects. Several grouping and layer functions will help you to organize bigger scenes.
Share your designs by rendering high quality video animations. Depence² offers video rendering up to 4K resolution with super-sampled antialiasing. Animations together with show music can be directly encoded into H.264 MP4 video files.
Render high quality images in up to 8K resolution for high quality printed materials. Edges and textures are super-sampled in order to provide sharp and natural looking scenes without aliasing.